View Full Version : How to use fraps?
JohnnyBlaze
10-21-2005, 05:45 PM
How do you use fraps[game recorder] with SFO? It works with many games like Counterstrike source, GTA:San Andreas Doom etc etc... for more information go to www.fraps.com
Just turn it on and quick game someone and it will automatically come up.
JohnnyBlaze
10-21-2005, 05:54 PM
Quote[/b] (Vash @ Oct. 21 2005,6:49)]Just turn it on and quick game someone and it will automatically come up.
Thanks man.
Quote[/b] (JohnnyBlaze @ Oct. 21 2005,6:54)]Quote[/b] (Vash @ Oct. 21 2005,6:49)]Just turn it on and quick game someone and it will automatically come up.
Thanks man.
No problem, I love helping http://bbs.projectx.cyberfuturism.com/non-cgi/emoticons/smile.gif
JohnnyBlaze
10-21-2005, 05:57 PM
it didn't work... sorry.
Quote[/b] (JohnnyBlaze @ Oct. 21 2005,6:57)]it didn't work... sorry.
Look I will take you step by step.
1.go to the main meu screen on SFO
2.look do and go game recorder
3.turn it on but clicking on on
4.leave then quick game someone and it will automatcally record
5have fun http://bbs.projectx.cyberfuturism.com/non-cgi/emoticons/laugh.gif
Nferno666
10-21-2005, 06:05 PM
umm fraps was meant for direct3d/OpenGL type games...not shockwave.
JohnnyBlaze
10-21-2005, 06:06 PM
Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
ooooo. Thanks.
Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
Quote[/b] (Vash @ Oct. 22 2005,12:09)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
what part of SHOCKWAVE did you not understand ?
Nferno666
10-21-2005, 06:43 PM
Quote[/b] (Vash @ Oct. 21 2005,4:09)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
Macromedia Director Studio 8.5
Quote[/b] (Nferno666 @ Oct. 22 2005,12:43)]Quote[/b] (Vash @ Oct. 21 2005,4:09)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
Macromedia Director Studio 8.5
Macromedia who makes Shockwave, flash and so forth ...
Nferno666
10-21-2005, 07:12 PM
Techiquely it's Adobe now since they OWN macromedia now if i'm not mistaken
Quote[/b] (Nferno666 @ Oct. 21 2005,7:43)]Quote[/b] (Vash @ Oct. 21 2005,4:09)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
Macromedia Director Studio 8.5
your not suppose to tell everyone... http://bbs.projectx.cyberfuturism.com/non-cgi/emoticons/plain.gif
Quote[/b] (ace @ Oct. 22 2005,11:06)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:43)]Quote[/b] (Vash @ Oct. 21 2005,4:09)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
Macromedia Director Studio 8.5
your not suppose to tell everyone... http://bbs.projectx.cyberfuturism.com/non-cgi/emoticons/plain.gif
Yes it's legal he can tell us.
Quote[/b] (Vash @ Oct. 22 2005,11:32)]Quote[/b] (ace @ Oct. 22 2005,11:06)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:43)]Quote[/b] (Vash @ Oct. 21 2005,4:09)]Quote[/b] (Nferno666 @ Oct. 21 2005,7:05)]umm fraps was meant for direct3d/OpenGL type games...not shockwave.
What program is sfo made with?
Macromedia Director Studio 8.5
your not suppose to tell everyone... http://bbs.projectx.cyberfuturism.com/non-cgi/emoticons/plain.gif
Yes it's legal he can tell us.
Vash shut up...
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