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Old 09-17-2007, 09:09 AM   #1
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Default Re: Sentinel Tweak

you know, snetinel had a medium punch that was cool against close range fighters. now without it we're so locked up in the corners. so i suggest tmyapp sets the missiles to a standard key like ryu's hop kick.

so instead of throwing those missiles when no missiles are on screen, he should be able to throw that missile if we hit FORWARD+MP, that way we won't lose the MP while no missile are on screen !
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Old 09-17-2007, 10:04 AM   #2
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Default Re: Sentinel Tweak

most of the time I keep using the missiles by accident and cause me to get hit by my opponents. it's good if it missiles were set to MP forward so I can power up and damage my opponents in close combat strategy.


from time to time I have to rely on it cloaking so that I won't use the missiles by accident.
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Old 09-17-2007, 12:59 PM   #3
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Default Re: Sentinel Tweak

Supporting this idea as well.

It keeps MP as medium punch in its original form, and allows the rockets to be retained in the game as well.
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Old 09-17-2007, 01:02 PM   #4
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Default Re: Sentinel Tweak

u got my support also
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Old 09-17-2007, 01:13 PM   #5
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Default Re: Sentinel Tweak

next time u wanna edit my post moderator just delete it.



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Old 09-17-2007, 03:08 PM   #6
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Default Re: Sentinel Tweak

I agree with this so much 0.o..
I was going to post it.. but you beat me to it.. good stuff SSJ.
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Old 09-17-2007, 04:26 PM   #7
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Default Re: Sentinel Tweak

If i remember correctly, holding down and pressing mp allows it to do the punch it does before it was 'vindicated', so is it really necessary?
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Old 09-17-2007, 04:35 PM   #8
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Default Re: Sentinel Tweak

It is..
down+mp is nothing like standing MP..
Down mp doesnt even hit 0.o..
So ya.. it necessary
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Old 09-17-2007, 04:51 PM   #9
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Default Re: Sentinel Tweak

Well im also soppurting this idea i think that it is needed since some changes went around with the sentinal.

Nice idea SSJKarma.
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Old 09-17-2007, 06:36 PM   #10
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Default Re: Sentinel Tweak

It sounds like a simple, non-time consuming idea that would give sentinel users back their beloved meduim punch. I'm for it. If it's as simple as the Ryu / Akuma button setting then why not?
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Old 09-20-2007, 01:15 PM   #11
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Default Re: Sentinel Tweak

i'm with this idea. even though i never hated it but i do want Mp back
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Old 09-21-2007, 07:59 PM   #12
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Default Re: Sentinel Tweak

I am concerned about a few things now. How did it disappear or become deleted or whatever? If it didn't and just remained in hiding that can also be probable. As for upgrades for sentinel go, I am for this one especially.
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Old 09-22-2007, 04:19 PM   #13
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Default Re: Sentinel Tweak

CF, it didn't disappear...
its just that MP throws missiles now. so its like we got 2 moves on 1 button.
that gives us some kind of problems because when we need one it doesn't come out and when we need the other we are forced to wait for the first few missiles to go off before we can use them. this all together gets rid of certain startegies we had against close range fighters, and those strategies are already to a minimum.

so basically everybody is for it...
i'll see if i can hook up tmyapp !
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Old 09-22-2007, 04:21 PM   #14
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Default Re: Sentinel Tweak

no, originally sents mid punch was the missle in xmcota
and we all love to keep things the same.



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Old 09-22-2007, 04:40 PM   #15
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Default Re: Sentinel Tweak

but the charcaters in this game aren'T original anymore !
so its not like tmyapp wanted this game to be the same.

originally, lots of moves shouldn'T be in this game.
ever seen ironman do an hyper like REPULSOR BLAST ?
nope, because it never was a super, it was a special.

ever seen flight like it is in this game ?
nope either. and those are just 2 moves on a whole bunch.

so again, stop thinking of charcaters as they are in their original counter parts...
start thinking of what they can be in an unlimited engine !
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Old 09-22-2007, 06:50 PM   #16
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Default Re: Sentinel Tweak

SAY IT AGIAN!!! HE SPEAKS THE ULTAMITE WORDS!!!!!!! uhh.....
he does though. sfo is not streetfighter alpha or marve| vs. capcom. this sfo. lets make it so other games want to copy us.
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Old 09-23-2007, 07:56 AM   #17
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Default Re: Sentinel Tweak

About sentinel being able to use a special with one button, I didn't notice since I refrain from playing with him. SSJKarma, you are throwing some great points towards the forum members with this. One of the many reasons why I like unlimited engines as well. I have a feeling it will return back to normal, hence the MP attack, not the special.
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Old 09-23-2007, 08:33 AM   #18
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Default Re: Sentinel Tweak

yes i agree with him. i fully am with this idea
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Old 09-23-2007, 10:34 AM   #19
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Default Re: Sentinel Tweak

I just hope that this all gets to Tmy in some way.
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Old 09-23-2007, 12:55 PM   #20
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Default Re: Sentinel Tweak

... this should have been a poll
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Old 09-25-2007, 10:03 AM   #21
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Default Re: Sentinel Tweak

closed due to tmyapp having responded.
but i'll create a poll for it.
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