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Health wont go down Sithlord_Duck Members Help Center 7 03-14-2006 02:52 PM

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Old 07-14-2006, 02:39 PM   #1
~RD~Onslaught
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Default Re: Health bar

I did not notice this was happening before but after playing thousands of SFO games, I began to notice some kind of pattern. The health bar in the beginning does not seem to decrease much after hit by a super move but when you go to the middle of the game and when your health bar is around half, the same super seems to shrink your energy bar a little more than before. But the by the end when you are left with like 3 or 4 squares left, the same super move does not seem to kill you as much as before. I know lag might also contribute to this result but is there anyone besides me who thought the same way??
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Old 07-14-2006, 02:42 PM   #2
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Default Re: Health bar

i think its all in ur head lolz
yea this alwayz happens 2 me but i alwayz win lolz
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Old 07-14-2006, 04:44 PM   #3
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Default Re: Health bar

well i usually hit an average 6 specials pure game but i lag so the player doesent take about half of it lolz...
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Old 07-14-2006, 05:14 PM   #4
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Default Re: Health bar

ok RD guy ur just making urself look stupid.....


as already explained in other threads from ur clan, it s called lag.

If you move doesn't hit your opponant on there screen it won't hurt them,even if it hit on your screen.

^that in a nutshell.....is why.

as for moves not doing alot of damagethis is because of the same reason above,but instead of dodging it,on there screen they blocked it-block a super reduces damage.



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Old 07-14-2006, 07:02 PM   #5
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Default Re: Health bar

Quote:
Originally Posted by [b
Quote[/b] (LegacyofKain @ July 14 2006,18:14)]ok RD guy ur just making urself look stupid.....


as already explained in other threads from ur clan, it s called lag.

If you move doesn't hit your opponant on there screen it won't hurt them,even if it hit on your screen.

^that in a nutshell.....is why.

as for moves not doing alot of damagethis is because of the same reason above,but instead of dodging it,on there screen they blocked it-block a super reduces damage.
Well , I don't think I am making myself look stupid and you are not understanding my topic. First of all, I noticed this in the story mode where lag is almost nonexistent that the damage of the same super hadoken seemed a little different depending on how much your healthbar left. In other words, the damage does not seemed to be identical all the time.
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Old 07-14-2006, 09:01 PM   #6
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Default Re: Health bar

the only thing i can think of is when the opponent is in middle of doing a move, the damage is greater when you super him
if hes standing there, the damage is a little bit less
but thats just me
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Old 07-15-2006, 05:05 AM   #7
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Default Re: Health bar

this is a problem we all no
hope it can be modified
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