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SFO : Similar Threads
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Soul Shooter Online Level Design | thedesktops | Banners, Avatars and Images | 82 | 08-18-2009 12:14 PM |
| [ SFO's Level Design Contest ] | TMyApp | New Features | 341 | 07-26-2009 05:20 AM |
| Oldies showcase | azncat | Banners, Avatars and Images | 10 | 12-08-2008 02:00 AM |
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#1 | ||
![]() ![]() Join Date: Oct 2006
Location: USA
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![]() First of all, this thread is in no way a contest (official or otherwise). This is simply a thread for members to post their new level designs. Much like you would in Non-SFO character edits. This is mostly for fun, but an NWO/MOD/ADMIN/SYSOP may at anytime add your level to the game. Before we start posting levels, remember that: 1. We're only posting new levels. (IE: no levels posted in the LDC topics.) 2. Levels must be a minimum size of 700 x 400 pixels or a maximum of 1000 x 1000. 3. You may ask thedekstops, blockattack, or myself to test the level in the game. 4. In the event a staff member likes your level, and decides to use it for any purpose, you will be notified via PM. If you request your level not be used, it will not be added. 5. If you make a level, please leave your IGN (in game name). If I feel the level is adequate, level creators (who aren't staff) can go ingame and test their levels for a limited period of time. Come back with screenshots please. Lastly, here's a quick run-through of most levels already created and/or ingame, but especially all levels created during official contests: Public LDC Contest, Winning Levels & Winners List VIP LDC Contest, Winning Levels & Winners List LDC 2 Christmas 2009 Here's the link to download Photoshop CS4. Adobe Photoshop CS4 Download You will need an account to download the trial. Strider26 has made an account for the SFO members. Quote:
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http://www.zweifuss.com/backgrounds.htm http://www.slateman.net/images/gaming/ New Resource Link! http://www.vgmaps.com/ Level Design Tutorial Thread ^^ Updated December 24th, 2010 with a new snow tutorial. (3rd post.)
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Last edited by TitaniumFist; 05-24-2011 at 03:17 AM. |
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#2 |
![]() ![]() Join Date: Oct 2006
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Last edited by TitaniumFist; 12-31-2009 at 07:16 PM. |
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#3 |
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Y'all acting like that TDE don't run L.A. ![]() |
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#4 |
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The only thing wrong with is the blur/smudge in the wrong places. And some of the skyBG.
Try burning parts of the street instead of smudge/blur. |
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#5 |
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I'll have a new one soon.
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Y'all acting like that TDE don't run L.A. ![]() |
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#6 |
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Y'all acting like that TDE don't run L.A. ![]() |
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#7 |
![]() ![]() Join Date: Oct 2006
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Much better than the first.
2 points for me to nitpick: The stuff above your rooftop, on the right, is choppy. Sometimes for small items like those, if I can't get it to look clean, I'll cut it off completely. Try that. And your clouds - they could be more fluffy. Lol Good job. Looks like it's just me and you Strider. |
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#8 |
![]() ![]() Join Date: Apr 2006
Location: Manchester
Age: 19
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I was going to make one of these threads, again non official, but I didn't think there was a point to it. But seeing as someone else thinks it's a good idea. Then I'm here to support it, and I'll post my entries too.
Here are two of my previous entries. I still love these stages because I put a lot of effort into it. I had to grab, render, cut and such resources from various places just to make these two stages. ![]() ![]() EDIT: If you're wondering why this has so much snow, well because it was a working in progress before Christmas.
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![]() ^ Thanks estset. |
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#9 |
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Y'all acting like that TDE don't run L.A. ![]() |
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#10 | |
![]() ![]() Join Date: Oct 2006
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I really like your stages as well, (-ObNoXiOuS-1-), but please remember the first rule:
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Not bad Strider. I'm having a hard time finding something brand new to create - most of my new stages are uhm, a secret. o_O |
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